Thursday, September 27, 2007

Computer woes

Grr... stupid computer.

So, I come home on Tuesday to find my computer most displeased with me. I'd left it on during the day, and attempting to fire it back up to install my recently-purchased Company of Heroes: Opposing Fronts. Instead I see a black boot-up screen that's stuck on the BIOS not being able to find a system file. Uh oh, that's not good.

I'd suspected something was up for a while now, as one of the laptop's hard drives had developed a mysterious periodic "click" that experience has taught me is symptomatic of an impending crash, but having it finally happen still kinda sucks. Anyway, I try to boot up, mess around with the BIOS, no dice. Diagnosis: total hard drive crash.

The computer in question is an Alienware Aurora m9700 laptop, a sexy sexy machine that can run pretty much anything at its highest settings. I got involved in other things Tuesday night (catching up on a little TV, and watching Knocked Up, freaking hilarious movie), and resolved to fix it yesterday. So yesterday after work I stopped at Best Buy on the way home and picked up a new 2.5" 80GB SATA Seagate hard drive, which turned out to be the exact model that was already installed in the laptop. It was probably unnecessary to pick up the new HD, as it was only the one drive that crashed and the computer had 2 drives installed in a RAID-0 setup, so by removing the RAID I could have just run with the one drive that was still good, but now I have two good drives and will probably run in a master-slave setup to allow for 160GB of storage.

In any case, after some playing around in the BIOS, and searching for my good screwdriver (doesn't finding things after having moved just suck?), I installed the drive and removed my RAID setup, installing Windows XP and my drivers. The laptop is back up on the Internet, now, and I've started going through the lengthy Windows Update process, as well as installing some of my old software. Apart from a few dozen Company of Heroes replays and shoutcasts, a couple of Civilization 4 saved games, a few thousand hands of poker tracker history, and some recent tweaks to my FFXI macros, I should make it out with nothing lost, as I didn't keep anything non-recreatable by itself on the laptop.

I've gotten pretty good at getting a system back up and running from scratch, I've gotta say, and I was never actually worried that the laptop wouldn't be operational in time for my trip to Minnesota this weekend, where we're going to hang out, drink, go out for good sushi, and likely play copious amounts of Halo 3.

Speaking of which, I bought Halo 3 this week, but haven't played it yet, largely because I wanted my "virgin" experience to be in co-op. I'm a good friend :)

Tonight, after work, is going to be getting everything installed and up and running, playing around with Opposing Fronts, and packing. Tomorrow I go straight from work to the airport, and don't fly back until Sunday night.

Wednesday, September 19, 2007

Company of Heroes

The downloading and playing of several shoutcasts of Company of Heroes games over at GameReplays.org's CoH Section has led to a resurgence in Company of Heroes interest. I've had the game for almost six months but never really got into it, distracted for a long time by other things. While I was moving around I was mostly playing Civ and GH2 and other games that didn't require a fully-functional internet connection, but now that I have one (that's frickin' SWEET! in the 1MB/s+ range) it feels good to have an RTS game to get better at. I haven't been this serious about an RTS game since Age of Empires 2. The tactics of the various maps are fascinating.

In just about a month of online play I've managed to achieve level 7 allies, level 5 axis. My allied play is actually getting quite nuanced. The current en vogue axis gameplan seems to be a strong tier 2 blitz package with 3-4 double-shrecked grenadier squads that can handle any motor pool units and indeed can take out unsupported shermans. Backed by tier1 MG42's and MP40'd volks this provides a powerful force against the riflespam that inevitably is built to counter the grens. This builds CP's faster than the allies can manage and makes getting that gamebreaking tiger on the field that much easier.

I'm learning to counter this in ways other than the standard early-BAR riflespam approach, which works well enough against poor players but tends to get creamed when facing better players that can more efficiently micro their MG42's (particularly if they throw in a sniper or two).

I've been having a great deal of success with teching up to a motor pool and cranking out an M8 for troop harrassment. Against good players this rarely has much more of an effect than to win a single fight, but it seems to instigate a powerful metagame impulse to start spamming as many shrekked grenadiers as possible, along with triggering blitz and throwing some stormtroopers onto the field. This is a winning combo that can even do damage against crocodiles, but I've had a lot of fun countering it by back-teching to a WSC and cranking out a couple of snipers in support of my M8 and rifles. The M8 takes care of any jeeps and snipers absolutely RIP through their grens. My rifles then commandeer the shreks and can handle any pumas and stugs an opportunistic player might try to crank out to counter. It's been working like clockwork, particularly on angoville, for quite a few games. Certainly an innovative way of breaking the early BAR addiction.

Guitar Hero 2

I went on an FC-ing spree on GH2 over the past week or so and have added several notches to my belt:

Dead!. This song finally fell after months of my chipping away at it, bit by bit. The conclusion to the second guitar solo gave me fits for the longest time. I finally have the hang of it now (hold down green fret, tap-tap, tap-tap, tap-tap the descending notes, STRETCH for the orange fret!) and FC'd it two times in a row. As of writing this my score has the #14 spot on ScoreHero. Not really a tough song but for some reason it gave me fits.

Collide. This was for the final week of my league. Not a hard song but not one I'd taken the time to FC. Nice squeezing, too, with the #11 score at ScoreHero.

Trippin' on a Hole in a Paper Heart. It had been forever since I'd played the song, so I decided to give it a run-through. BAM! FC. So then I looked up an optimal star power path online and immediately re-FC'd it. Run is currently #33 @SH for Xbox 360. Not a hard song once you're comfortable with strumming. The solo is fun but not particularly difficult.

YYZ. YES!!!!! Finally put the entirety of the solo together in one run, without hosing up any of the semi-technical melody. This is the easiest of the tier-7 songs by far (funny that one of the least technically-difficult Rush songs in existence is still tier 7 - Alex Lifeson is a god), and strangely, it's been a while since the finale of the solo (generally considered the hardest part of the song by most) has given me any difficulty at all. It's the only section of any song in the game that I need to tap with my right hand to hit, and can hit consistently. Part of the solo leading up to it gave me fits, though. My Star Power on the run was a little sloppy, but still good for the 6th place slot at SH on the Xbox 360 ladder.

Jessica. Not a hard song, but a bit of a whore to FC, mostly by virtue of it being so bloody long. Over 1200 notes, culminating in a nasty ending trill that I finally hit on like the 6th try when I had an FC leading into it. The score isn't uploaded to SH yet (it's the playoff song for the league I'm in), but it was over 342k for what would currently occupy the 6th place slot.

Apart from that, I have officially laid claim the best run on "Drink Up!" of all time, a monster run of 204,122 - 488 points above the next-highest recorded run (this is a particularly large gap between 1st and 2nd for what is not a particularly difficult song, nor one with any chords for big squeezes). I don't know how much longer this score will last, as I estimate there's probably about 1,400 or so points left for the taking in leftover squeezes and sustains. This is a *BITCH* of a song to whammy to its full extent. I'm a bit surprised I managed the #1 spot at all, as I suck at whammying, but I think most people use a 3-3-2 star power path when the 2-2-2-2 path is much better. The second activation has to be perfect, though, as you have exactly 4 measures to play with.

As of writing this I'm currently in the #71 overall spot on the ladder, but could probably blitz into the top 50 by cleaning up some of my more embarrassing scores. I'm currently occupying the prestigious #696 spot on the ladder, for example, with my "John the Fisherman" score.

A mass cleanup isn't likely to happen any time soon, though, as I just bought "World in Conflict" over my lunch break ^^

Monday, September 17, 2007

RIP Robert Jordan

James Rigney, better known to millions of readers as fantasy author Robert Jordan, creator of the epic fantasy series The Wheel of Time, has passed away, after an eighteen-month battle after having been diagnosed with cardiac amyloidosis. He was 58 years old. Adam Whitehead has written a fantastic eulogy over at The Wertzone; clearly his was a life well-lived, and he will be missed dearly.

His Wheel of Time series, sadly unfinished, has proven to be the standard by which all modern fantasy series are judged, and his monumental success no doubt inspired the success of many more, including George R. R. Martin. Martin credits Jordan's cover quote for helping the success of his own series, A Song of Ice and Fire (Martin includes a couple of sly references to Jordan within his own work, including a Dornish lord "Jordayne of the house Tor" - Jordan's novels were published by Tor books - and a reference to an erstwhile "Archmaester Rigney, who believed that time is a wheel"). Martin wrote a sad and touching entry on his livejournal, Not a Blog, here.

It would be remiss of me not to mention that I had been a particular critic of Jordan's, particularly in respect to the latter half of the WoT; that, however, in no way diminishes the deep sense of loss that his death inspires. I sincerely argue that the first five books of the series represent some of the best literature I have read, and the sense of realism that he brings to his worldbuilding brings; for the first time in fantasy, I've felt while reading his books, he captures how a world such as that in his series might actually work while still managing to tell a fantastic tale. The epic sense of history he gave to his creation was matched only by Tolkien.

Though the series remains unfinished, Jordan had worked diligently on the planned final novel for the series, titled A Memory of Light. Aware that his condition might bring such a situation to pass, Jordan had completed substantial notes regarding planned plots and storylines to his wife Harriet and cousin Wilson. I hold some optimism that the series will see a fitting conclusion, but for the time being, such wishes are beside the point.

RIP James Rigney. You will be missed.

Friday, September 07, 2007

Labor Day Poker

So, last weekend I had a bit of fun. After work on Friday, I drove down to the Riverwind (a casino just south of OK City) to play a little poker. Unfortunately, what is usually a 2:15 drive or so took almost four hours, thanks to Labor Day traffic, an accident, and construction in Oklahoma City. The first 140 miles took two hours, the final 15 miles took almost two more. I'd hoped to be at a table by 6:30; instead it was closer to 8:00.

When I did sit down at the table, I arrived in the middle of a hand as a player on my right called off all his chips with AJ on a 4KQ8 board on the turn, offered around 2:1 odds on his 12:1 gutshot. He missed and lost his chips to AK, launching right into a cursing fit: "Fuck! I never hit a fucking draw, ever!" and got up and left. "Why do they always leave right when I get here?" I asked the table. They laughed.

There was a stone cold maniac at the table, though, as it turned out, two seats to my left, an older-middle-aged gentleman that was obviously playing for the rush and to him, I lost some chips early when I failed to catch a nut flush draw with overs I felt were likely good as well. I then played a hand against another player, where I raised with AT suited from late-mid position. The caller, seated between us, was conservative, tight-passive. The flop came A77 with a diamond draw (I had spades), and out of position, I bet out. Both players called. Shit.

But then the turn came, a black ten, giving me top two pair against the underpaired board. I checked. Mr. T-pass on my left bet out, making me think, AJ or AQ, I was ahead. Maniac called, as I'd hoped, and I pounced, raising $75, close to a pot-sized raise. Both players called again. whafuck? Was maniac slow-playing a 7? The player between us wasn't, I was sure. I was relatively certain one of them - probably the maniac - was on a flush draw. He was a maniac in most ways, but was not prone simply to call bets with big hands, or call very big bets with nothing. Calling big bets meant draws, and the diamond draw was the only real draw on the board. He had to have diamonds.

So, when the river came with a small diamond, I checked, as did T-pass, and I folded to the maniac's all in. The T-pass between us called, and maniac showed that he had K4 of diamonds. I bristled a bit, but calling with those sorts of hands was just what this guy did pre-flop, and I felt I'd played the hand well. I'd wanted a flush draw to call on that turn, and I was able to get away from a strong hand even against a maniac. L-pass never showed but I assumed he had a big Ace.

Dropped down to about $80, I bought back for another $100 and continued on. I missed a straight draw and dropped back down to $110 or so, when I caught KK in middle position. I raised it up and got one call, from the button (the maniac folded for once), a cocky, overly aggressive young kid. The flop came J high with a spade draw, I bet 15 (3/4 of the pot), and the kid raised it all the way up to $60. I only had about $35 to raise him with, and shoved. The kid sighed. "I know what you have, but I'm going to have to get lucky", he said, and called. "AA, KK, or QQ?", he asked. I showed the KK. He had JT offsuit, and missed. Silly over-raise on the flop cost him (the all-in call was correct with 5 live outs). That doubled me back up to 240 or so, and back in the game.

From there, my cards were tiresome, just punishingly boring. I squeezed a pot here and there when I could, and crawled my pot back and up to even. The maniac two to my left eventually left, and I realized with a bit of horror that it was about 11:00. I'd been up since 6 in the morning for work, and was getting a little tired. At the same time, the table was juicy and passive, several calling stations. A player that seemed to know what he was doing, on my right, suddenly went on serious tilt after being busted by someone that hit a weak draw. He bought back in for $100 and immediately threw the $100 bill in pre-flop, before he had received chips. A player on my left, a new, young kid of some light hispanic descent, called with AJ, which held up against Tilty McTilt's A5. Tilty McTilt left in disgust, swearing his head off.

I built my stack back up to even after a long, struggling sequence of non-showdown hands, finally back to even at about 1:00 am. I'd decided by then that there was no way I was driving back that night. Either an all-nighter at the table, or a late-night hotel.

Over the next couple of hours, the kid on my left went on an insane rush and built his stack up to well over 1000. Every draw seemed to be hitting, and I noticed that he was getting away with a few serious bluffs as well, taking advantage of the other players' superstition, as if a run of 4 lucky hands meant the 5th was more likely for him.

Any time I worry that I won't be a profitable poker player, I remind myself that I'm an atheist; that the fact that the vast majority of people on the earth are conditioned from an early age to believe in an invisible man in the sky makes them far more receptive to other absurdities; the notion of a hot streak of luck being predictive chief among them.

In any case, as 3:00 or so came around, the table thinned out, and only good players were left. We were four-handed for a while, including one player that had been playing at a 2-5 table for most of the night and had done well there, a small asian woman who was t-agg-vanilla, myself, and the weak link, a guy about my age with a ridiculous beard that I took to thinking of as "Leonidas" in my head.

I was deep inside Leonidas's head, all night. I pushed him off a pot early, out of position with the 89 of spades. The flop came xTJ with two spades, I checked, a player to my left bet, three people called, including Leonidas, I raised nice and big. Only Leonidas called. The turn bricked, but I could tell that Leonidas was in no real mood to call a big bet. I bet pot, almost half my stack, and he folded in disgust. I showed the semi-bluff and he only fumed farther, not saying what he had. Later, I called down three bets with J9 on a 4JA board. Looked like he was bluffing, and he was, with a KQ that missed. Four-handed I raised with Q7 from the button and called three increasing bets on a flop of QQ4 flop. He had absolutely nothing, but I worried about a better queen and saw absolutely no profit in raising. wAwB situation, though the others seemed a bit perplexed that I failed to raise, at the very least on the river. I shrugged, and I moved to the next hand, not letting on that I simply didn't see the profit in it; barring a worse queen, I only get called down by a better hand, and there were more better hands than worse queens.

Late, a black guy joined the table who was a decent enough player, but distracted - talking with a friend who was at a 3-6 limit table, and the two of them were chatting it up with a friendly, decidedly unattractive woman who was wearing a thin yellow shirt and no bra. It took me a while to realize that she was a prostitute. I didn't catch who it was she left with, but she seemed the sort determined not to leave alone.

At about five in the morning, an older black gentleman sat down at the table, not much of a player as it turned out, but the source of the most amusing anecdote of the night. A bit after he sat down, a player noted that something smelled like smoke. The 2-5 regular noted that they probably just smelled his hot chocolate. The other guy said, no, I smell that, and it smells like something else is on fire.

Eventually the older black guy stood up with a start and brushed down to the hem of his shirt, where a quarter-sized hole was smoldering! The table gave a collective "Holy shit!" as the man grabbed some water and doused the burning hole in his shirt with it. Nobody could really tell how the fire had started, though I figured it was wayward cigarette ash on a very thin, dry, old shirt.

After that, we referred to the older guy as "Denzel", referring to "Man on Fire". He wasn't around for long, though, quickly dumping his $100, mostly over to Leonidas.

I was very tired at that point. At six in the morning, I finally got up and left, the test of my constitution successful, and yet only beginning. I wanted to see how I'd do in an extended session, and felt I'd played well, not leaving too much money on the table, not tilting when I could have, not missing much even as my head and eyes were drooping. I cashed out for $440, exactly $140 in profit for a 10 hour session. Not the greatest hourly rate, but I also felt I ran worse than average, and played well, which is what counts.

The drive back up was a bit perilous, sleepy as I was, but I took my time, four hours worth, stopping at rest areas actually to rest. I arrived back up and worked to unpack and rest over the three day weekend.